Of course you select your own country code, company name and game name here. At package name enter something like:.Ok, let’s start creating the first linked app used to debug the game on connected devices. Make sure you select a simulator which has the Google Play gameservices icon next to it else you won’t be able to test the Gameservices. There you can select the AVD manager which you can use to create a simulator and launch it as well. When you launch Android Studio you will see a little cogwheel at the buttom of the startup screen. Simulators can be started through the Android Studio application. This could be a physical device you connect through USB or by running a simulator. One linked app will be used to connect to gameservices when you build and run your game to a connected device directly from the Unity editor. The first thing we are going to do now is to create two linked apps. Prepare your game for development and debugging When it is finished you will see a new sidebar menu with various options like Missions, Game details, Linked apps etc. Your game, under Gameservices, will be created.
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